Tuesday, October 4, 2011

Hi-Res Character





Here are just a few test renders of the hi-poly character. I still have to finish sculpting him and the Diffuse map is a really really quick paint over so it is not even close to what the finished will look like, plus I still have to do the subsurface scattering map, specular map, gloss map, and any other ones that I can't think of right now which will make him look way better. I just wanted to see what he looked liked rendered since I finally got him UV unwrapped. Also changed the rock hand to 3 fingers like we had talked about.

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